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	<title>Star Wars: Battlefront 3 &#187; star wars battlefront 3 xbox 360 screenshots</title>
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		<title>XBOX 360 Battlefront 3 Screenshots from Free Radical + Geonosis</title>
		<link>http://www.battlefront3.net/2009/12/xbox-360-battlefront-3-screenshots-from-free-radical-geonosis/</link>
		<comments>http://www.battlefront3.net/2009/12/xbox-360-battlefront-3-screenshots-from-free-radical-geonosis/#comments</comments>
		<pubDate>Sun, 20 Dec 2009 22:40:13 +0000</pubDate>
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				<category><![CDATA[Featured]]></category>
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		<guid isPermaLink="false">http://www.battlefront3.net/?p=472</guid>
		<description><![CDATA[A big thanks goes out to &#8220;Wenis&#8221;, a member on our forums who has been relentless in digging up some XBOX 360 screenshots (originally posted by SWBF3.de) as well as some nice renders of Geonosis and a great little animation reel of the following: &#8220;An animation reel, which shows various games including Battlefront III. You [...]]]></description>
			<content:encoded><![CDATA[<p>A big thanks goes out to &#8220;Wenis&#8221;, a member on our forums who has been relentless in digging up some XBOX 360 screenshots (originally posted by <a href="http://www.swbf3.de" target="0">SWBF3.de</a>) as well as some nice renders of Geonosis and a great little animation reel of the following:</p>
<p><i>&#8220;An animation reel, which shows various games including Battlefront III. You can even hear a little bit of the voice acting of that Shara bounty hunter, and some other guy.&#8221;</i></p>
<p>You can check out that animation at this link: <a href="http://www.salvadoryoung.co.uk/3danimation.html" target="0">click here</a>.</p>
<p>Check out the shots of Geonosis <a href="http://www.dropbox.com/gallery/476940/1/Portfolio?h=20cf65" target="0">here</a> and <a href="http://www.thegraphicsengine.com/animation_frame.htm" target="0">here</a>.</p>
<p>And last but not least, here are the XBOX 360 screenshots from Free Radical&#8217;s version of Battlefront 3.</p>
<p><center><br />
<a href="http://battlefront3.net/wp-content/uploads/2009/12/27zm80p.jpg"><img src="http://battlefront3.net/wp-content/uploads/2009/12/27zm80p-300x225.jpg" alt="" title="27zm80p" width="300" height="225" class="aligncenter size-medium wp-image-475" /></a></p>
<p><i>&#8220;The Loading Screen of BFIII was a hyperspace sequence, which showed information about the planet you were about to do battle on. It featured animated &#8216;warp&#8217; effects based on those seen in the Star Wars movies.&#8221;</i></p>
<p><a href="http://battlefront3.net/wp-content/uploads/2009/12/2saxnw9.jpg"><img src="http://battlefront3.net/wp-content/uploads/2009/12/2saxnw9-300x225.jpg" alt="" title="2saxnw9" width="300" height="225" class="aligncenter size-medium wp-image-473" /></a></p>
<p><i>&#8220;One of the most complex screens I concepted for the front-end of BFIII was the &#8216;Select Spawn Location&#8217; screen, which was intended to illustrate the &#8216;Vertical Battlefield&#8217; concept (encompassing ground, sky and space), across all 12 different planets.&#8221;</i></p>
<p><a href="http://battlefront3.net/wp-content/uploads/2009/12/25ja6wj.jpg"><img src="http://battlefront3.net/wp-content/uploads/2009/12/25ja6wj-300x225.jpg" alt="" title="25ja6wj" width="300" height="225" class="aligncenter size-medium wp-image-474" /></a></p>
<p><i>&#8220;&#8216;Select Spawn Class&#8217; was intended to allow the gamer to choose from a dynamic list of classes. This concept (with placeholder art) envisions a scenario with many class options for the &#8216;Heroes Vs Villians&#8217; game mode.&#8221;</i></p>
<p><a href="http://battlefront3.net/wp-content/uploads/2009/12/s63rjr.jpg"><img src="http://battlefront3.net/wp-content/uploads/2009/12/s63rjr-300x225.jpg" alt="" title="s63rjr" width="300" height="225" class="aligncenter size-medium wp-image-477" /></a></p>
<p><i>&#8220;The &#8216;Galactic Conquest&#8217; game mode was one of the highly anticipated modes of BFIII. This concept illustrates the visual approach I defined to the main &#8216;chess board&#8217; screen. The animated camera would zoom in on your planet selection.&#8221;</i></p>
<p><a href="http://battlefront3.net/wp-content/uploads/2009/12/i3ba1d.jpg"><img src="http://battlefront3.net/wp-content/uploads/2009/12/i3ba1d-300x225.jpg" alt="" title="i3ba1d" width="300" height="225" class="aligncenter size-medium wp-image-476" /></a></p>
<p><i>&#8220;Many of the front-end screens were projected as &#8216;holograms&#8217; onto a battle table, which was situated on a Star Destroyer bridge. This &#8216;Control Configuration&#8217; screen concept shows how we were planning on realising that goal.&#8221;</i></center></p>
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